Not Just Another Gaming Podcast
Not Just Another Gaming Podcast


Nothing new here. We tell you who we are and what's coming up in this episode.


  2:54 - QUICK HITS

Just a few things here. Some updates and some chatter on games and life. here's the counter Magazine link:


 13:16 - 3 MINI REVIEWS

Trickerion: Legends of Illusion


Raid & Trade


King Chocolate




Bottom of the 9th!

It's the bottom of the ninth inning. The game is tied. It's down to the home team to score one run to win it all. Unfortunately, the home team is staring down the league's best closer.

A dice and card game for two players, Bottom of the 9th brings all the excitement of the final three outs of a baseball game into a compact 5-20 minute game session. With variable player strengths, bluffing/deduction, and die-rolling, only the pitcher knows what's coming and the batter needs to keep his eyes peeled. Bottom of the 9th is played over the course of three outs, or four hits (for one run scored) — whichever occurs first.

Bottom of the 9th includes tons of variable player powers, myriad customizable line-ups, the possibility of two added expansion packs, and rules for advanced league and solo play to keep gamers wanting to play ball time and time again


50:50 - OUT OF THE BOX

Things we collected as kids

We talk a bit about toys, cards, stickers, and comics and our collecting habits when we were younger.


Hello! Welcome to 2016! It's our FIVE YEAR ANNIVERSARY show! What does that mean? Nothing really...but Matt's back! 


 6:09 - QUICK HITS

Contest! (Sort of) We tell you about our contest but you basically have to go listen to NJAGP: At The Table #3 to find out how to enter. Jim talks about creating a home brewed table top miniture game using Dungeons & Dragons Kre-O mini figs, Matt tells us how his back situation is going as well as gives a quick review of Intergalactic Fight Club and a review of the comic Leaving Megalopolis!


 26:01 - 3 MINI REVIEWS

Time Stories


Isle of Skye: From Chieftain to King


The King's Armory




Grand Austria Hotel

In the thick of the Viennese modern age, exquisite cafés are competing for customers. Inspiring artists, important politicians, and tourists from all over the world are populating Vienna and in need of a hotel room. This is your opportunity to turn your little café into a world famous hotel. Hire staff, fulfill the wishes of your guests, and gain the emperor's favor. Only then will your café become the Grand Austria Hotel.


1:08:57 - OUT OF THE BOX

A look back at some of the things we loved in 2015

From television shows, to movies, to comics, and more! We touch on a few things each that we feel made 2015 great in the world of geeks, freaks, and Gamers.


Welcome! In this intro we give you an update on the status of Matt and his back surgery. (Sadly he is not with us this episode because of it.) We tell you what's coming up in this glorious episode and then get right down to it!


 5:47 - QUICK HITS

Before we get into board gaming stuff, Jim talks about Lego Dimensions for Xbox ONE and Jeff talks about a video game kick starter he just backed based on Friday the 13th. Then we talk a bit about Kings Armory: The Tower Defense Board Game from Gate Keeper Games.

Gate Keeper Games:

 25:32 - Game Spotlights

Run, Fight, or Die!


 The undead hordes are back! But this time they're not miniatures shambling around a modular board - the zombies are coming straight for you! As in most zombie games, you represent a unique character with your own character traits, except in Run, Fight, or Die! you will also have your own individual board with zombies you alone will encounter. Zombies move closer to you every round. You run from location to location, searching for weapons and survivors in a desperate attempt to stay alive. Survivors may bring new skills to help you in your desperate fight for survival, or in some cases, new challenges to overcome. In either case, every survivor provides you victory points. The game ends either when one player finds five survivors and declares the last round, or when a player reaches the town line (and the total Followers in play meets a minimum), or if a player gets bitten and turns. Be careful, some followers may turn against you, while others can slow you down. When it comes right down to it, the choice is simple: Run, Fight, or Die!

Shadows of Brimstone


Shadows of Brimstone is a fast-paced, fully cooperative, dungeon-crawl board game set in the Old West, with a heavy dose of unspeakable horror! Players create characters, taking on the role of a classic Western Hero Archetype, such as the Law Man, Gunslinger, or Saloon Girl. Forming an adventuring posse, the Heroes venture down into the dark mines, overrun with all manner of ancient demons and foul creatures from another world. With tactical gameplay, lots of dice, and a robust card-driven exploration system, no two games are ever the same as the heroes explore the mines finding new enemies to fight, new loot to collect, and new dangers to overcome. Players can even find portals to other worlds, stepping through to continue their adventures on the other side! 

49:48 - Star Wars on the table top

In this forcetastic segment, we take a look at the history of Star Wars games on the table top. From early Hasbro releases in the early 80's, through all the retheming of the 90's (with a few exceptions, to the current surge after being picked up by Fantasy Flight. We also throw in the RPG history and take a look at the up coming 2016 release Star Wars Rebellion! 





It's been four months to the day since we recorded our last episode. We informed our listeners we were going to be taking this break and we tell you what's been going on. Something very unexpected and not very pleasant has happen to one of the host!


16:38 - Review



 A cooperative dice placement game for 3-7 players who take the roles of crew members of either the USS Enterprise (from the original Star Trek series) or the USS Enterprise-D (from Star Trek: The Next Generation). Each crew member has a different ability and the crew’s abilities differ for each crew. In these roles, players try to cooperatively solve a series of blue (easy), yellow (medium) and red (difficult) alerts to score points, attempting one of 6 different difficulty levels to win before failing five such alerts, or the Enterprise being destroyed. Players must deal with injuries which lock dice out of play, ship damage that can force players to attempt harder alerts, urgent events that must be completed in 3 minutes, the prime directive, as well as yellow and red alerts that force additional alerts cards to come into play pushing you closer to failing.


29:22 - REVIEW



A partnership-driven tile-drafting game in which each tile represents part of a city: factory, shop, park, landmarks, etc. You work with the player on your left to design the heart of one city, and with the player on your right to design the heart of another city. On each turn you select two tiles from hand, reveal them, then work with your partners separately to place one of those tiles into each of your two cities before passing the remaining hand of tiles around the table.

At the end of the game, each city is scored for its livability. Your final score is the lower of the livability scores of the two cities you helped design. To win, you have to share your attention and your devotion between two cities. The player with the highest final score wins the game.






It's been a few months since we put out an episode and we're here to tell you why! From Halloween in the Spring, Exploding Pools, Company Strikes, and Out of Control Weeds, you'll hear it all.


11:59 - Reviews and Dexcon 18


We did find a few days to hit our local convention here in New Jersey and do we have some fantastic stories for you from this one! Also we review a bunch of new games such as Gothic Doctor, Chaosmos, Nevermore, Flip The Bird, and Bad Medicine.



The Islands of Purple-Haunted Putrescence RPG suppliment

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